Mission Designer
Professional Project
Mana Cube

Game released in 2016 on Mobile and Tablet.

Dungeon Monsters is a first-person dungeon crawler RPG with monster collection and story-based events.

To rescue the Kingdom from the evil Lord De Struck Shun, the player must complete a series of dungeons in a limited number of steps. Each dungeon is filled with nasty monsters, teleporters, doors unlocked with special keys and tons of items to loot: new units, gold, summoning crystals, XP, health, etc. To help him in battle, the player must form a team of 4 units chosen among 400 different creatures to collect and evolve.

Each week, the player will have the opportunity to play a new event, providing a new challenge and story. During these events, the player will travel the world of Dungeon Monsters and meet new monsters they might be able to recruit if they are strong enough!

Main tasks:

  • Designing story-based events :
  • Level Design
  • Story
  • Writing dialogs and other texts (English/French)
  • Balance (difficulty & economy)
  • Integration
  • Creating cover images
  • Designing & balancing monsters (background, power, skills and other stats)
  • Designing & balancing special rules for events

About me

Passionate Narrative/Game Designer, I seek opportunities to work on stimulating projects and develop my skills.

I want to make games that provide a strong and meaningful narrative experience.

Favorite types of games

RPG, Action/Adventure, Infiltration, Visual Novel...

... and almost every interesting gaming experience.